The RTS Games Team develops projects for a global audience of over 15 million registered users. Our projects currently span eight clusters, all accessible on iOS and Android devices.
The back-end is based on .NET, ASP.NET, and MS SQL Server technologies. The technology stack on the front-end includes the Unity game engine, Objective-C, Prefab Evolution, and CG as the primary language for shaders. The team is also responsible for integration with Apple, Google, Facebook, and Viber game services, as well as various BI tools.