The Game BI Department is responsible for developing and supporting the analytical tools that monitor Plarium Kharkiv’s game projects. The majority of the tools used by the team were developed in-house.
The team’s tools are capable of gathering, processing, storing, and analyzing 700 million in-game events each day. The department’s duties involve supporting and improving their analytical systems, in addition to:
Developers in the Game BI Department have the opportunity to:
The team uses C# / .NET, Google BigQuery, Cloudera Impala, Google Data Studio, Tableau, Elastic, Kibana, Grafana, and Kafka.